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Landmarks rules

ExpansionCascadia

Landmarks is an expansion for Cascadia. expansion: Landmark tokens, 5–6 players, scoring cards E–G.

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How Landmarks changes play

Landmarks: setup

Landmarks adds new tiles and tokens that you mix into the base game, plus the Landmark module below.

  1. Setup: mix the new Habitat Tiles, Starter Habitat Tiles and Wildlife Tokens into the base ones. Tiles to use for solo, then 2 to 6 players: with the Landmark module 44, 45, 66, 87, 108, 129 (one extra Keystone Tile each); without it 43, 43, 63, 83, 103, 123.
  2. Setup: straight after dealing Starter Habitat Tiles, before the display, choose the first player at random (this replaces the usual way of choosing) and flip tiles until as many Keystone Tiles as players are showing.
  3. Setup: starting with the player to the first player's right and going counter-clockwise, each player takes one Keystone Tile and adds it anywhere legal in their environment. Solo: take the first one flipped. Shuffle the rest back in.
  4. Setup: shuffle each of the 5 Landmark Scoring Card decks and flip as many cards from each as there are players (solo: 2). Lay them in a tableau near the Wildlife Scoring Cards.
  5. Setup: put Landmark Tokens of each habitat, as many as there are players, beside their matching cards.
  6. Setup: Wildlife Scoring Cards E–G are optional extras. If you like, shuffle them in with the others before you pick the five.

Landmarks: playing

  1. Place a Landmark: when the tile you place makes a habitat corridor of 5 or more tiles, you may put a Landmark Token of that habitat on that new tile. You can have only 1 Landmark of each habitat.
  2. Choose a card: then take one of that habitat's Landmark Scoring Cards from the tableau and put it beside your environment.
  3. Your Wildlife Token: you may still place it this turn, but not on the Landmark tile, or return it to the bag. A Landmark tile can never hold a Wildlife Token. A Landmark on a Keystone Tile earns no Nature Token.
  4. Scoring: at game end add each Landmark card's points in the scorepad's Landmarks row. I and J cards score nothing themselves but add tiles to a corridor, which also counts for majorities.

Landmarks: faster play (optional)

Use this at any player count; it suits 5–6 players. Each player plays 15 main turns plus 5 between-turn actions.

  1. Faster setup: take out of the bag as many of each wildlife as there are players. Deal each player 5 random Habitat Tiles, face up beside them, and put 1 each of Bear, Elk, Salmon, Hawk and Fox beside each player's tiles, in that order, to make 5 pairs.
  2. Between-turn action: once play passes to the next player you may play 1 pair from your personal supply into your environment. Do this once between your turns and at most 5 times; pairs unplayed by your last turn are lost. Pairs are not replaced.
  3. Swap: before the action you may spend a Nature Token to swap any two Wildlife Tokens in your personal supply.

Landmarks: end game

Cascadia rules it changes

All Landmarks rules (22)

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