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Decree Tokens

Agora7 Wonders Duel

Each Chamber has a Decree; its controller gets the effect. The Decrees: whenever either player builds a Wonder, take coins equal to the Age; brown and grey resources from the Bank cost 1 less (minimum 1); count 2 extra blue cards for Senate actions; a Shield (lose control and you lose it, moving the pawn 1 back toward your capital); discarding gives 2 extra coins; build using chains from your opponent's cards; recruiting a Conspirator lets you play again.

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