Electric Eyrie
ClockworkRoot
Birdsong: reveal and craft the order, add it to the Decree by suit, and place a roost if none is on the map. Daylight: Recruit for each Decree column with a card, left to right, then Move for each, then Battle for each, then build a roost or fall into turmoil, which costs points and purges the Decree. Evening: score from the rightmost empty space of the Roosts track. It rules clearings it is tied for, but never an empty clearing.
See also
- Clockwork Expansion (the rule this clarifies)
Also answers
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