Event Cards
Branch & ClawSpirit Island
Each Invader Phase, after any Blighted Island effect and before earned Fear cards, draw and resolve 1 Event card; on the first turn, discard it unresolved. Most cards have two possible bad Events, chosen by the Health of the Island, the Terror Level or the Stage of Invasion. Most also have a Token Event and a Dahan Event, usually helpful. Some give a choice, often costing Energy.
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