The Cities rules
ExpansionSplendor
The Cities is an expansion for Splendor. Silk Road box.
How The Cities changes play
The Cities
The Cities replaces the Nobles with City tiles. Fulfilling a City's requirements starts the final round.
- Setup: return the Noble tiles to the box. Shuffle the City tiles and put 3 in play, each on a random side.
- Fulfil a City at the end of your turn if your prestige and cards meet what it shows.
Game end with the Cities
- Trigger: when a player fulfils a City, finish the round.
- Winner: the only player who fulfilled a City, or, if several did, the most prestige. Then fewest cards; then a shared win.
- 15 prestige: with the Cities, the City check replaces it as the end trigger.
Splendor rules it changes
- Turn Structure With the Cities module there are no Nobles: check Trading Posts first, then check for a City.
- Nobles The Noble tiles are not used with The Cities.
- Game End With The Cities, fulfilling a City triggers the last round instead; see the City game end card. With the Cities, 15 prestige alone no longer ends the game.
- Winning & Ties With The Cities, a tie among players who fulfil a City goes to the fewest cards in play; if still tied, they share the win.
All The Cities rules (3)
- The Cities The Cities module replaces the Noble tiles: 3 City tiles are put in play, each on a random side.
- City Requirements Need Different Colours On a City tile, a 4, 5 or 6 requirement means at least that many cards of the same colour, and that colour cannot be the same as any other…
- Game End With the Cities Once a player fulfils a City, finish the current round. If only one player fulfils a City at the end of that round, they win.