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Ticket to Ride: Europe rules

Claim European train routes with tunnels, ferries, and train stations.

Players
2–5
Time
30–60 min
Ages
8+
Goal
Claim train routes across Europe to connect cities and complete your secret Destination Tickets, including a Long Ticket if you keep one. Most points at game end wins.

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How to play Ticket to Ride: Europe

Setup

  1. Board: place the board in the middle of the table.
  2. Each player takes 45 trains and 3 Train Stations in one colour (Brown, Red, Purple, Gray or Blue), and puts their scoring marker on Start (0) on the scoring track.
  3. Train Car cards: shuffle them and deal 4 to each player. Put the rest face down next to the board as the draw deck, then turn its top 5 cards face up beside it.
  4. Three Locomotives showing? If 3 of those 5 face-up cards are Locomotives, discard all 5 and turn up 5 new ones.
  5. Bonus card: place the European Express bonus card face up next to the board.
  6. Long Tickets: separate the 6 Long Destination Tickets from the 40 Regular ones. Shuffle the Long Tickets, deal 1 to each player, and return the rest to the box unseen.
  7. Regular Tickets: shuffle them, deal 3 to each player, and put the rest face down next to the board as the ticket draw pile.
  8. Choose tickets: from your 4 (1 Long + 3 Regular), keep at least 2. You may keep more, and you may discard the Long Ticket. Discarded tickets go back in the box, unseen.
  9. Whoever's traveled to the most European countries goes first; play then passes clockwise.

Your Turn

Take exactly one of these 4 actions. You can't pass.

  1. Draw Train Car cards: take 2, from the 5 face-up cards or the top of the deck. A face-up Locomotive has its own limit.
  2. Claim a route: play cards matching its colour, one per space, then place your trains and score it straight away.
  3. Draw Destination Tickets: draw 3 Regular Tickets and keep at least 1.
  4. Build a Train Station on any city without one, for 1 card, then 2, then 3 of one colour.

Routes

Scoring

Example: A 4-space route scores 7 at once. An unfinished 20-point Long Ticket costs 20 at game end.

Game End & Winning

  1. Game end: once a player finishes a turn with 2 or fewer trains, everyone gets one last turn.
  2. Final scoring: choose each Station's route, score your tickets and unused Stations, then the European Express.
  3. Winner: most points. The tie-breaker is most tickets completed, then fewest Stations used, then whoever holds the European Express card.

Expansion rules

Only needed if you play with the expansion named on each heading.

Europa 1912 Europa 1912

New tickets played through a variant, plus Warehouses & Depots.

Bonus tickets Bonus tickets

All Ticket to Ride: Europe rules (51)

General

Clarification

Scoring

Europa 1912 expansion

Bonus tickets expansion

Expansions covered

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