Aegyptus & Creta rules
ExpansionConcordia
Aegyptus & Creta is an expansion for Concordia.
Ask RuleRunner about Concordia
How Aegyptus & Creta changes play
Aegyptus & Creta
- Setup: Aegyptus: leave out the B tokens; a food bonus marker in Kush; start both colonists in Memphis. Creta: leave out the C tokens; leave the "?" bonus square empty; start both colonists in Knossos. Use the separate card display.
All Aegyptus & Creta rules (3)
- Aegyptus Board and the Nile Leave out the B tokens (22 remain); a food bonus marker starts in Kush; both starting colonists go in Memphis, which replaces Roma on the…
- Red Sea Special Squares Sea colonists reach the Red Sea only with the Colonist card; it doesn't connect to the Nile.
- Creta Board " bonus square empty; both colonists start in Knossos, which replaces Roma.