Reach & Player Count
GeneralRoot
Each faction has a reach value, and the factions in a game should add up to the recommended total: 17 or more for 2 players, 18 for 3, 21 for 4, 25 for 5 and 28 for 6, each as a minimum. Reach in the base game: Marquise de Cat 10, Eyrie Dynasties 7, Vagabond 5, Woodland Alliance 3. If five or more factions would start in corner clearings, you must use the Advanced Setup.
With Riverfolk: Riverfolk Company has reach 5, Lizard Cult has reach 2, and a second Vagabond has reach 2.
With Underworld: Underground Duchy has reach 8 and Corvid Conspiracy has reach 3.
With Marauder: Lord of the Hundreds has reach 9 and Keepers in Iron has reach 8.
Also answers
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