Twilight Council
The Council places assemblies, Closed or Governing, and keeps up to 4 Loyalists on its board (removable at any time; it loses one when an enemy removes an assembly). Birdsong: any number of times, reveal a card for one action in a matching clearing: Move, Recruit 1, Assemble (a Closed assembly plus Loyalists where there's none; discard the card if you don't rule it) or Battle (discard the card if an assembly is there). Daylight: Sleep, flipping enemy-ruled assemblies to Closed. Evening: Convene Woodfolk, then Inspire (craft with assemblies, or if you craft nothing draw per card icon on the track), Adjourn (remove any assemblies, flip ruled ones to Governing), Oversee, then draw 1 and discard to 5. Oversee scores for Governing assemblies sharing a clearing with enemy buildings or tokens: 1 → 1 point, 2–3 → 2, 4 → 3, 5–6 → 4.
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