Jagged Earth rules
ExpansionSpirit Island
Jagged Earth is an expansion for Spirit Island. Badlands, Isolate, Aspects.
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How Jagged Earth changes play
Jagged Earth
Adds 10 Spirits, 2 boards, 2 Adversaries, Badlands, Isolate and Aspects. Supports 1 to 6 players.
- Setup: use at most one Aspect per Spirit, and apply any setup changes shown on it.
- Setup: with 5 or 6 players, add boards E and F, one board per player, in the island layout the rulebook shows.
- New rules: Badlands and Isolate.
Spirit Island rules it changes
- Damage With Jagged Earth, Badlands raise the damage an Action deals to Invaders or Dahan in a land by 1 per Badlands token.
- Ravage With Jagged Earth, Badlands boost the damage Invaders deal to Dahan in a Ravage by 1 per Badlands there; damage to the land itself is not boosted.
All Jagged Earth rules (8)
- Jagged Earth Jagged Earth adds 10 Spirits, the Habsburg Monarchy and Russia Adversaries, island boards E and F, 3 Scenarios, Event, Fear and Blight…
- 5 and 6 Players Jagged Earth's boards E and F allow games of up to 6 players.
- Badlands Once per Action that damages Invaders in a land, increase that damage by 1 per Badlands there.
- Badlands Apply Per Land If an Action damages several lands, each land gets the bonus from its own Badlands.
- Isolate Invaders don't Explore into an Isolated land, and it isn't a source of Explorers for other lands.
- Aspects An Aspect card is an optional change to one Spirit, printed on the card.
- Jagged Earth Fine Points Ravage order: add up the Invaders' damage, apply per-land modifiers (only if it's 1 or more), then Defend, then damage the land and Dahan…
- Jagged Earth Optional Rules Extra island board: add 1 Fear marker per player, base the Blight pool on boards instead of players, and put no Adversary setup Invaders…
Other Spirit Island expansions
All Spirit Island rules and how to play · More about Spirit Island