Damage
GeneralSpirit Island
"Damage" always means Damage to Invaders unless stated otherwise, and you split it among the Invaders in the target land however you like. An Invader is destroyed once it has taken Damage equal to its Health that turn; Damage from several Powers adds together. Damage from Spirit Powers never hurts Dahan, and all Damage heals at Time Passes.
With Jagged Earth: With Jagged Earth, Badlands raise the damage an Action deals to Invaders or Dahan in a land by 1 per Badlands token.
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dealing damagehow does damage work
More General rules
- Turn Structure
- Time Passes
- Presence
- Destroyed Presence
- Sacred Site
- Power Cards
- Elements
- Elemental Thresholds
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