Cities
ScoringCarcassonne
A meeple in a city is a knight. A city is complete when it's fully enclosed by walls with no gaps inside. It then scores 2 points per tile plus 2 per coat of arms, and its meeples return. An unfinished city at game end scores only 1 point per tile and 1 per coat of arms.
With Inns & Cathedrals: A completed city with a cathedral scores 3 points per tile and per coat of arms — but nothing if it's unfinished at game end.
With Traders & Builders: Completing a city with goods symbols gives trade goods to whoever placed the completing tile.
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More Scoring rules
- How Scoring Works
- Completing a Feature
- Majority & Ties on a Feature
- Roads
- Unfinished Roads at Game End
- Unfinished Cities at Game End
- Monasteries
- Unfinished Monasteries at Game End
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