Unfinished Monasteries at Game End
ScoringCarcassonne
At game end, a monastery that isn't fully surrounded scores 1 point for itself plus 1 for each of the 8 surrounding spaces that has a tile — so a monastery with 5 neighbours scores 6.
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More Scoring rules
- How Scoring Works
- Completing a Feature
- Majority & Ties on a Feature
- Roads
- Unfinished Roads at Game End
- Cities
- Unfinished Cities at Game End
- Monasteries
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