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Game End Against MarsBot

AutomaTerraforming Mars

If the game reaches generation 20 you lose at once. Otherwise, once the parameters are maxed, finish the generation; MarsBot places a final greenery for each track whose next space is a greenery action. Score as usual, except MarsBot scores nothing for its played cards, uses its reference card for awards, gets 1 VP for each space next to its Neural Instance tile that you don't occupy, and converts its leftover M€ to VP. Beat its score to win: a tie goes to MarsBot.

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