Generation Structure
GeneralTerraforming Mars
Each generation has four phases: 1) Player Order — the first-player marker moves one player clockwise; 2) Research — each player draws 4 cards and buys any number at 3 M€ each; 3) Action; 4) Production. The Player Order and Research phases are skipped in generation 1.
With Venus Next: After Production comes the Solar Phase: check for game end, then the World Government terraforms.
With Colonies: With Colonies, the Solar Phase after Production returns trade fleets and moves each Colony Tile's white marker up a step, unless the game just ended.
With Turmoil: With Turmoil, the Solar Phase after Production ends with the Turmoil phase, unless the game just ended.
See also
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round structure
More General rules
- Research Phase
- Action Phase — What Counts as an Action
- Production Phase
- Resources
- Terraform Rating (TR)
- Global Parameters
- Global Parameter Bonus Steps
- Converting Plants and Heat
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