Traders & Barbarians rules
ExpansionCATAN
Traders & Barbarians is an expansion for CATAN. variants and scenarios.
How Traders & Barbarians changes play
Traders & Barbarians
- Setup: Fishing: the lake replaces the desert; a fishing ground on each of the 6 coastal spots; fish and the old boot face down; robber beside the board. A second settlement by a fishing ground or the lake takes 1 fish.
- Setup: Rivers: remove 2 hills, 2 pastures, 2 mountains and the desert; place the 2 river tiles; the 2 disc goes on the 12 hex; robber on a swamp. Each player takes 3 bridges and a Poor Catanian tile.
- Setup: Merchant Trains: desert out, watering hole in the centre; wagons and robber beside the board. Barbarian Attack: robber out; castle and desert as shown; barbarians on the 2 and 12 hexes; 6 knights each; the scenario's development cards; your second starting piece is a city.
- Setup: Traders & Barbarians: remove a pasture, a field, the desert, the 2 and 12 discs, Longest Route, robber and development cards; add the commodity hexes, X markers, barbarians and scenario deck. Each player: 5 gold, a wagon board, a wagon on their city.
- Setup: Catan for Two: 5 trade tokens each (10 to the supply); each neutral player places 1 settlement without a road. Event Cards: deal 5, New Year on them, the rest on top; box the dice.
- Variants: Friendly Robber, Harbors of Catan, Event Cards and Catan for Two.
- Scenarios: Fishing on Catan, Rivers of Catan, Merchant Trains, Barbarian Attack and Traders & Barbarians, each with its own target.
All Traders & Barbarians rules (12)
- Traders & Barbarians Overview Traders & Barbarians uses the base rules plus variant- and scenario-specific rules.
- Combining Traders & Barbarians The Friendly Robber and Event Cards work with base CATAN, every T&B variant and Seafarers without changes.
- Friendly Robber You may not move the robber to a hex with a building of a player who has only 2 VPs.
- Harbors of Catan The first player with 3 VPs in buildings on ports takes the Strongest Ports tile (2 VPs); a player with more VPs in port buildings takes…
- Catan Event Cards Instead of rolling, flip the top event card, resolve its event, then use its number to produce or resolve a 7.
- Fishing on Catan A lake replaces the desert and 6 fishing grounds sit on the coast; buildings next to them (or the lake) get fish tokens when their number…
- Rivers of Catan You get 1 gold for each road or settlement you build on a river tile and 3 gold for each bridge.
- Merchant Trains If you build any settlements or cities in your action phase, take 1 wagon (roads don't count).
- Barbarian Attack Scenario Barbarians start on the 2 and 12 hexes and there's no robber (a 7 lets you steal from any player).
- Traders & Barbarians Scenario Reroll any 2 or 12; there's no robber.
- Catan for Two Two imaginary neutral players have settlements but never produce. Each turn you roll for production twice (the second roll must differ).
- Traders & Barbarians for 5–6 Players With the T&B 5–6 extension each scenario has its own setup (2 lakes, 2 watering holes, 2 castles and so on) and turns are paired players…