RuleRunner

Wingspan rules

Attract birds to your wildlife reserves with an engine-building card game.

Players
1–5
Time
40–70 min
Ages
10+
Goal
Attract birds to your wildlife preserves by playing bird cards, feeding them, giving them a place to nest, and laying eggs. Most points after 4 rounds wins.

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How to play Wingspan

Setup

  1. Shared: shuffle the bird deck, deal 3 cards face up into the bird tray, fill the food and egg supplies, and toss the 5 food dice into the birdfeeder.
  2. Pick a goal board side (green or blue). Shuffle the 8 double-sided goal tiles without looking and place 1 (random side up) on each of the board's 4 spaces. Return the extra goal tiles to the box.
  3. Bonus deck: shuffle the bonus cards into a deck and place it on the table.
  4. Each player takes a player mat, 8 action cubes, 2 random bonus cards, and 5 random bird cards plus 5 food tokens (one of each type).
  5. Keep any number of your 5 bird cards; discard the rest. For every card you keep, discard 1 of your food tokens.
  6. Then keep 1 of your 2 bonus cards and discard the other.
  7. Randomly pick a first player and give them the first-player token.

A round

The game is 4 rounds, with fewer turns each round: 8, then 7, then 6, then 5.

  1. Turns: clockwise from the first player until all of the round's turns are used.
  2. End of round: take your action cubes back, then place 1 on the goal board to score the round's goal tile. It stays there, so you have 1 fewer turn next round.
  3. Refresh: discard the bird tray and deal 3 new cards; pass the first-player token clockwise.
  4. Solo: you play against the Automa, which takes a turn after each of yours.

Your turn

Take exactly one action: place a cube in the leftmost open slot of that row and take what it shows.

Birds you play stay on your mat all game and keep activating; the habitat rows are your real engine.

Habitats, columns & powers

Example: Playing a bird into column 3 of the forest costs its food plus 1 egg taken from any bird on your mat.

The birdfeeder

Scoring

You score twice: once a round from that round's goal tile, and once at game end.

Game end & winning

Expansion rules

Only needed if you play with the expansion named on each heading.

European European

Oceania Oceania

Oceania game end Oceania

Asia Asia

A card expansion for the base game, and also a standalone game for 1 or 2 players.

Americas Americas

Needs the base game or Asia. Adds hummingbirds.

Hummingbird scoring Americas

All Wingspan rules (59)

General

Clarification

Scoring

Solo

European expansion

Oceania expansion

Asia expansion

Americas expansion

Expansions covered

More about Wingspan