Russia / Japan rules
ExpansionPower Grid
Russia / Japan is an expansion for Power Grid. map expansion (Recharged).
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How Russia / Japan changes play
Russia / Japan
These maps are played with Power Grid (Recharged or the original). Everything else is unchanged.
- Setup: Russia (this replaces the base plant market, spare plant, removal and stack steps): leave out the discount token and remove plants 06 and 14. Remove 6 (2 players), 8 (3) or 4 (4) socket-back plants. Put the plug-back plants on top and the Step 3 card below.
- Setup: Russia: draw 6 plants for the market, of which only the smallest 3 are in the current market in Steps 1 and 2. Fill the resource market with coal on spaces 3–8, oil 1–8 and uranium 6–16, with no garbage, and use the Russia refill card.
- Setup: Japan: you cannot use Default Starting Cities. Fill the resource market with coal on spaces 2–8, oil 4–8, garbage 6–8 and uranium 12–16, and use the Japan refill card.
- Russia Phase 2: from the second turn, the first time in a turn that any player passes instead of offering a plant, remove the smallest current-market plant and replace it.
- Russia Step 3: remove the smallest plant and the Step 3 card, leaving 4 plants in the market and all of them available.
- Japan networks: you can have two separate networks (against the Trust, its 6 houses may also form two, with only 2 in starting cities), each starting in one of the six starting cities of Japan (Fukuoka, Kobe, Osaka, Sapporo, Tokyo, Yokohama).
- Japan first turns: in the first game turn you may start 0, 1 or 2 networks; from the second turn you can freely connect other cities from either network. If all starting-city spaces are taken you play with one network.
- Japan starting cities: each has two first-connection spaces costing 10, so two players can start there in Step 1; you have one house per city.
All Russia / Japan rules (4)
- Russia Setup In Russia leave out the discount token and remove plants 06 and 14 before shuffling the plug-back plants.
- Russia Passing and Step 3 From the second game turn, when a player passes instead of offering a plant for auction the first time in a turn, remove the smallest…
- Japan Setup In Japan you can't use the Default Starting Cities variant.
- Japan Two Networks Each player may have two separate networks, each started in one of the six start cities (Fukuoka, Kobe, Osaka, Sapporo, Tokyo, Yokohama…
Other Power Grid expansions
- Europe / North America
- Brazil / Spain & Portugal
- Australia / Indian Subcontinent
- Benelux / Central Europe
- The Robots
- China / Korea
- Middle East / South Africa
- Québec / Baden-Württemberg
- The New Power Plants: Set 1
- The New Power Plants: Set 2
- Fabled Expansion
- France / Italy
- Northern Europe / UK & Ireland
- Bremen / Manhattan
All Power Grid rules and how to play · More about Power Grid