Turmoil rules
ExpansionTerraforming Mars
Turmoil is an expansion for Terraforming Mars.
Ask RuleRunner about Terraforming Mars
How Turmoil changes play
Turmoil
Send delegates into six parties; the leading party rules each generation, and a Global Event hits everyone.
- Setup: put the Terraforming Committee and Global Event boards beside the main board. Pile the six Policy tiles on the committee board, Greens on top and ruling. Shuffle the 16 new project cards into the project deck and the 5 new corporations into the corporation deck.
- Setup: each player puts one delegate in the Lobby and six in their reserve. A neutral delegate takes the Chairman seat; the other neutrals go to the Neutral Reserve.
- Setup: turn up the Coming Global Event and put a neutral Party Leader in the party at its top left, which becomes Dominant. Turn up the Distant Global Event and add a neutral delegate to its top-left party.
- Lobbying: an action: move a delegate from your reserve (5 M€) or the Lobby (free) into a party.
- Party cards can be played if that party is ruling or you have 2+ delegates in it.
The Turmoil phase
The last step of the Solar Phase. It isn't performed when the game ends.
- TR revision: everyone loses 1 TR.
- Global Event: resolve the Current Global Event, adjusted by influence.
- New Government: the Dominant party becomes ruling; its leader becomes Chairman (+1 TR). Tip: The ruling Policy tile is active only during the Action phase.
- Changing times: each Global Event moves along one place and a new Distant event is turned up.
Turmoil at game end
- Turmoil: no Turmoil phase at game end. Each Party Leader and the Chairman you own scores 1 VP.
Terraforming Mars rules it changes
- Generation Structure With Turmoil, the Solar Phase after Production ends with the Turmoil phase, unless the game just ended.
- Action Phase — What Counts as an Action Lobbying is also an action.
- Terraform Rating (TR) Every Turmoil phase, all players lose 1 TR.
- The Five Milestones With Turmoil on the Tharsis board, a replacement Terraformer tile requires only TR 26.
- End of Game The Turmoil phase is not performed when the game ends.
- Final Scoring Also add 1 VP for each Party Leader and for the Chairman you own.
All Turmoil rules (17)
- Turmoil Turmoil adds the Terraforming Committee board with six parties, and a Global Event board.
- Delegates and the Lobby Each player has 7 delegates: 1 starts in the Lobby and 6 in the Delegate Reserve.
- Lobbying Lobbying is an action: move one delegate from the Delegate Reserve (costs 5 M€), or from the Lobby (free), into the Delegate Area of the…
- Influence You have 0 to 3 influence.
- Party Leader and Chairman The first delegate placed in a party becomes its Party Leader.
- Dominant and Ruling Parties The Dominant party is the one holding the Dominance marker, and it becomes the ruling party for the next generation.
- Global Events A Global Event card moves from Distant to Coming to Current.
- The Turmoil Phase The Turmoil phase is the last step of the Solar Phase, after Production.
- Everyone Loses 1 TR in the Turmoil Phase At the beginning of the Turmoil phase, after Production, all players lose 1 TR, simulating the Terraforming Committee revising your TR.
- New Government The Dominant party becomes ruling: change the Policy tile and apply the Ruling Bonus to all players.
- The Six Parties and Ruling Bonuses Ruling Bonuses go to all players.
- Party Policies A Policy tile is active only during the Action phase while its party rules.
- Party Icon Requirements on Cards A card whose requirement shows a party icon is playable only if that party is currently ruling, or if you have at least 2 delegates in…
- Global Event Fine Points When a Global Event lets the first player place a tile or raise a parameter, they get no bonus or TR for it; Volcanic Eruptions' 0 °C…
- Turmoil at Game End When the game ends, the Turmoil step is not performed.
- Turmoil's Terraformer Milestone If you play on the base Tharsis board, Turmoil comes with a replacement Terraformer Milestone tile that requires only TR 26.
- Solo with Turmoil Combine the Turmoil rules with the solo rules and any other expansions.
Other Terraforming Mars expansions
All Terraforming Mars expansions
All Terraforming Mars rules and how to play · More about Terraforming Mars